How runes work: every skill has exactly two rune families; one rune per family can be active, so each skill runs two runes at once. Higher quality of the same family supersedes lower. Duplicates rank a rune up (q4 caps at level 100 vs q1’s 20). A specific q4 costs 550–600 pity coupons — check the odds table before pulling. Tank warning: the flagged TRANSFORM runes on taunts (Druid Soul Break, Warrior Intimidation, DH RageAbyss) remove the taunt — they are DPS runes wearing a tank skill’s name. Paladin’s Courage does the opposite: it adds a taunt to Divine Aegis.
Paladin
| Skill | Family A (top tier) | Family B (top tier) |
|---|---|---|
| Blessing | Sacred Armor Holy Blessing additionally increases Armor by 5% for 120 sec. | Sweetwater Holy Blessing increases mana regen by 5%. |
| Holy Blaze | Domain DMG reduction +3%. | Phalanx Duration +1s, DMG +20%. |
| Sacred Light | Divine Presence Healing +10%, mana cost -50. | Sacred Mend Additional targets +1. |
| Sword of Wrath | Guilt DMG reduction +3%, duration +2s. | Wrath Surge Reset chance +10%, DMG +15%. |
| Divine Aegis | Courage TRANSFORM CD -90s, DMG penalty +5%. | Martial Spirit TRANSFORM Attack speed +20%, DMG +5%. |
| Flash of Glow | Holy Light Healing +5%, Crits restore 100 mana. | Sting Healing penalty +20%. |
| Divine Aegis Bash | Shield Bash Trigger chance +10%, block +3%. | Shield Flash Crit chance +2%, Crit DMG +10%. |
| Redemption Judgment | Aid Trigger chance +10%, makes Flash of Glow instant. | Self-Preservation Healing +0.5%, duration +6s. |
| Judgment of Light | Inquisition Judgment of Light DMG +5%, Mortal Wounds +25%. | Introspection Judgment of Light cannot be parried or dodged. |
| Sunburst | Dawnlight DMG reduction +2%. | Dusking Targets +1, healing +5%. |
| Hammer of Virtue | Equity Targets +2, stun chance +5%. | Injustice Primary target DMG +25%. |
| Lance of Longinus | Divine Retribution Lance of Longinus CD -3s, healing +5%. | God's Wrath DMG +10%, Crit DMG +20%. |
| Michael's Judgment | Fission Bounces +2, reduces target DMG by 2% for 5s. | Sanction TRANSFORM DMG +25%, increases DMG taken by 2% for 5s. |
| Gabriel's Grace | Holy Word CD is further reduced by 10 seconds. During the skill's duration, every 2 seconds, it heals the 3 allied targets within a 60-yard radius with the lowest HP percentage for 10% of Attack Power. | Luminous Plume TRANSFORM Gabriel's Grace's DMG increase effect is additionally raised by 5%, and its duration is further extended by 5 seconds. |
| Uriel's Blessing | Benediction Uriel's Blessing effect no longer reduced, CD -15s. | Boon TRANSFORM When you take fatal damage, automatically triggers Uriel's Blessing without cost, gaining a shield equal to 100% of your max health for 4 sec and restoring 20% max health. Cooldown 300 sec. |
Priest
| Skill | Family A (top tier) | Family B (top tier) |
|---|---|---|
| Holy Surge | Afterglow DMG reduction +2%. | Radiance Target requirement -2, DMG +10%. |
| Power Voice: Fortitude | Ally Power Voice: Fortitude Shadow bonus +3%. | Tenderness Power Voice: Fortitude Holy bonus +3%. |
| Renewal | Gratitude Additional target +1. | Solace Healing received +3%, resilience +4%. |
| Power Voice: Shield | Bloom Additional target +1, effectiveness penalty +20%. | Sincerity Power Voice: Shield DMG +3%, duration +5s. |
| Shadow Voice: Gone | Oblivion Shadow Voice: Gone DMG +5%, Crit DMG +10%. | Whisper Shadow Voice: Gone haste +3%, DMG scales with haste (20%). |
| Divine Punish | Absolution Prayer of Mending CD reduction +2s. | Culpability Healing +10%, restores 75 mana on Crit. |
| Shadowy Specters | Charge Shadowy Specters DMG +5%, Crit DMG +10%. | Multishot DMG penalty +10%, hits +2 targets. |
| Holy Blast | Light Prism Additional targets +1, DMG penalty +10%. | Martyrdom Holy Blast DMG +10%, cast time -0.5s. |
| Shadow Blaze | Debilitation Mortal Wounds effect +25%, DMG +5% intellect. | Meditation Shadow Blaze Crits reduce Shadow Aspect CD by 3s. |
| Holy Radiance | Manna Additional targets +2, Crits restore 80 mana. | Sunray Fortitude chance +10%, duration +2s. |
| Shadowy Vortex | Eye of the Storm Shadowy Vortex DMG +30% when hitting 1 target. | Maelstrom Shadowy Vortex DMG +25% when hitting >5 targets. |
| Prayer of Mending | Levitate Proc chance +70%, DMG bonus +25%. | Sink Prayer of Mending Crits grant shield (20% healing, lasts 8s). |
| Vampiric Grip | Affliction Vampiric Grip increases Shadow Voice: Gone/Pain DMG by 5%. | Putrefaction Vampiric Grip DMG +5%, resistance reduction +20. |
| Sanctuary | Anthem Sanctuary channel reduces DMG taken by 30%, healing +50%. | Fest TRANSFORM Sanctuary no longer channeled, heals +3 targets. |
| Shadow Aspect | Cadence Shadow Aspect effect no longer reduced, CD -15s. | Frenzy Shadow Aspect Crit chance +5%, Shadow DMG +10% during effect. |
Druid
| Skill | Family A (top tier) | Family B (top tier) |
|---|---|---|
| Wild Mark | Feral Wild Mark also increases your Physical DMG by 3%. | Nature Wild Mark also increases your Nature DMG and healing by 3%. |
| Typhoon | Gale Typhoon deals 10% more DMG. In addition, DDC + 3% for 3s after you cast Typhoon. | Gust Typhoon's CD and duration + 2sec, and its DMG + 10%. |
| Thick Skin | Carapace TRANSFORM While the shield granted by Thick Skin is active, your DMG + 5%. | Hardened Thick Skin also increases your DG by 5% and grants the skill +1 use. |
| Challenge Roar | Roar Challenge Roar casts +1. | Soul Break TRANSFORM Challenge Roar deals 10% increased DMG, and critical hits increase its DMG by an additional 20%. |
| Terror Howl | Shock Terror Howl additionally reduces the target's movement speed by 50%. | Soul Siphon Terror Howl further reduces the target's DMG dealt by 3% and reduces its CD by 5 sec. |
| Solarage | Blazing Sun Solarage's Crit Rate + 2%, and Crit DMG by 10%. | Scorch When Solarage critically strikes, your Nature DMG bonus + 3% for 3 sec. |
| Claw | Claw Claw critical DMG + 10%. Critical hits increase your STR by 5% for 8s. | Finesse When you DG a melee attack, you unleash Claw on all targets within 10 yards, dealing only 25% DMG. Can trigger at most once every 2 sec. |
| Arrow of Moon | Scatter Shot Arrow of Moon gains 2 additional attack targets. | Spell Break When Arrow of Moon critically hits, it reduces the remaining CD of your Incarnation skill by 2 sec. |
| Furious Bite | Bite Furious Bite's critical DMG + 10%, and critical hits also reduce the target's Armor by 5% for 5s. | Fangs Furious Bite's DMG reduction penalty + 5%, and it hits 2 additional targets. |
| Starfall | Barrage Starfall's required target count to deal DMG - 1, and its DMG is additionally increased by 5%. | Expertise If Starfall hits only 1 target, it deals 30% more DMG. |
| Swipe | Cunning Swipe deals 10% more DMG and can hit 3 additional targets. | Thrash Critical hits with Swipe refund 2s of CD, up to 2 times per cast. |
| Fury of Moon | Focus Fury of Moon's CD - 5 sec, and its DMG + 10%. | Radiance Fury of Moon's Crit Rate is additionally increased by 15%, and Crit DMG by 20%. |
| Wrath | Fury After Feral Rage channeling ends, you gain 15% increased DMG for 6 sec. | Savage While channeling Feral Rage, you take 20% less DMG and are immune to Stun and Fear. |
| Incarnation | Blessing While Incarnation is active, DMG dealt + 10%, and healing done by 3%. | Inspiration Incarnation's CD - 10 seconds, Crit Chance + 5%, and activating Incarnation immediately resets the CD of your Fury of Moon. |
| Incarnation Feral | Fortitude TRANSFORM Upon taking lethal DMG, a cheat death effect is triggered, granting a shield equal to 100% of Max HP for 4 sec, immediately restoring 20% Max HP, and granting the base effect of Thick Skin for 6 sec. This effect can only trigger once every 300 sec. | Tiger's Roar Incarnation Feral's CD - 10 sec, and activating it immediately resets Feral Rage's CD. |
Rogue
| Skill | Family A (top tier) | Family B (top tier) |
|---|---|---|
| Poison | Toxic Carapace Poison DMG reduction +10%, resilience +10%. | Venomous Strike Poison Crit chance +2%. |
| Blade Vortex | Crimson Edge Poison application chance +100%. | Obsidian Blade Blade Vortex DMG +50% when hitting 1 target. |
| Quick Blade | Defiant Stance Quick Blade dodge/parry +3%, DMG reduction +2%. | Flash Slash Quick Blade AP buff increases DMG by 3%. |
| Stun | Shatter Stun DMG +10%. | Stealth Stun always grants Conceal and refunds 5 combo Pts. |
| Dodge | Evasive Dodge parry chance +25%, parry DMG reduction +10%. | Riposte Shield effect +10%, duration +45s. |
| Sinister Slash | Chain Combo Pt chance +15%. | Injection Poison DMG +100%, healing reduction +25%. |
| Smite | Brawling Parry chance +5% per combo Pt, effect +5% when triggered. | Follow-up Smite counts as having 2 additional combo Pts. |
| Blade Swipe | Arcane Technique Conceal chance +10%, Crit DMG +10%. | Swordguard Armor bonus +5%, resilience +5%. |
| Slaughter ATK | Feast Agility scaling +20%, max attacks +1. | Tranquility DMG reduction +10%, immunity to control effects. |
| Combat Will | Excitement DMG reduction +10%, armor penetration +10%. | Reversal DMG +10%, CD -25s. |
| Shadowstab | Cheap Shot Shadowstab ignores 5% armor, Crit bonus +10%. | Mortal Strike Combo Pt chance +15%. |
| Eviscerate | Chill Bonus combo Pts +1, Crit DMG +5%. | Scorch Combo Pt scaling +2%, Crits reduce Shadow Step CD by 1s. |
| Shuriken Barrage | Piercing Shot Single DMG +30%. | Poison Arrow Trigger chance +50%, duration +2s. |
| Shadow Clone | Mirror Image Energy regen +15%, duration +3s. | Shadowstrike DMG penalty +5%, Crit DMG +5%. |
| Shadow Step | Finale Shadow Step increases Crit chance by 10%. | Revelation Effect penalty +5%, CD -10s. |
Hunter
| Skill | Family A (top tier) | Family B (top tier) |
|---|---|---|
| Nature's Protection | Eagle Guaranteed dodge every 30s. | Porcupine DMG bonus +3%. |
| Scatter Blast | Dynamite Single DMG +50%. | Poison Vial Poisoned target DMG +10%, Serpent Venom DMG +5%. |
| Nature's Companion | Companionship DMG taken -2%, pet AoE DMG taken -50%. | Lone Wolf DMG bonuses +1% each. |
| Survival Reflexes | Deterrence DMG reduction +10%, duration +5s. | Self-Mend Shield effect +15%, duration +20s. |
| Blast Trap | Concussion Stun chance +10%. | Fissure Primary target DMG +10%. |
| Serpent Venom | Savage Trigger chance +15%. | Struggle DMG +5%, Mortal Wounds +25%. |
| Wild Strike | Carnage DMG +10%, Crits reduce Wild Awakening CD by 0.5s. | Cripple DMG penalty +5%, hits +2 targets, applies bleed (Agility×15%/sec for 5s). |
| Rake | Rend Primary target DMG +25%. | Spell Crit Target requirement -1, DMG +10%. |
| Stormshot | Opportunity Bonus DMG +60%. | Steadiness Pet DMG bonus +10%. |
| Wild Awakening | Epiphany Effect penalty +5%, CD -10s. | Sobriety Pet DMG +25%, attack speed +100%. |
| Cunning Strike | Ambush Reset chance +10%. | Vigilance Cunning Strike ignores 5% armor, Crit bonus +15%. |
| Skylord's Strike | Rip DMG penalty +5%, targets +2. | Vanish Skylord's Strike Crits reduce Hawk's Blessing CD by 3s. |
| Wing Clip | Feathered Arrow Crit chance +5%, DMG +10% when hitting 4 targets. | Wing Clip Wing Snare DMG +5%, armor ignore +5%. |
| Falcon's Fury | Audacity DMG penalty +10%, increases Agility by 4% per enemy within 20 yards (max 30%, 5s). | Tranquility CD -3s, single DMG +50%. |
| Hawk's Blessing | Eagle's Cry Duration +2s, triggers Wing Snare when ending. | Rending Void Effect penalty +5%, CD -10s. |
Mage
| Skill | Family A (top tier) | Family B (top tier) |
|---|---|---|
| Arcane Storm | Convergence TRANSFORM Arcane Storm DMG +50% when hitting 4 targets. | Radiance TRANSFORM Arcane Storm Crit chance +20%. |
| Arcane Amp | Ardent Arcane Amp Fire bonus +3%. | Chill Arcane Amp Frost bonus +3%. |
| Fire Armor | Frostfire Fire Armor haste +5%, grants 1000 armor, reduces attacker's attack speed by 15%. | Immolation Fire Armor Crit DMG bonus +5%. |
| Ice Aegis | Alliance Ice Aegis no longer reduced when applied to allies. | Stalwart Ice Aegis increases DMG dealt by 5% during effect. |
| Frost Bulwark | Permafrost TRANSFORM Frost Barrier DMG reduction +15%. | Superheat TRANSFORM Frost Barrier DMG +15%. |
| Fireball | Eruption Proc chance +10%, DMG bonus +30%. | Fireworks Fire resistance reduction +30, duration +3s. |
| Frostbolt | Freeze Freeze chance +15%, DMG +10%. | Pierce Small Frostbolt DMG +15%. |
| Pyroblast | Fire Ward Healing reduction +25%, Crits heal you for 2% max HP. | Inferno Pyroblast mana cost +30%, DMG +10%. |
| Frostfire Bolt | Eviscerate Frostfire Bolt that resets CD by talent "Frost Wisdom", deals 50% extra damage to 3 nearby targets. | Pursuit Bonus DMG +50% intellect, healing reduction +25%. |
| Flame Punishment | Flame will DMG bonus per target +5%. | Impact Target requirement +1, DMG bonus +25%. |
| Frost Whirlwind | Frostbite DMG bonus per target +5%. | Hurricane Primary target DMG +25%, Fingers of Frost chance +10%. |
| Felstorm | Brand Primary target DMG +25%. | Soulbind Felstorm burn duration +2s. |
| Icestorm | Snowmelt DMG +10%, Frost resistance reduction +20. | Thaw Proc chance +5%, ICD -2s. |
| Soulburn | Permanence Soulburn duration +7s, Crit DMG +15%. | Z Soulburn CD -25s, spell power +3%. |
| Frostfire Rush | Exclusive Frostfire Rush CD -25s, Frost DMG +5%. | Inspire Haste bonus +20%. |
Shaman
| Skill | Family A (top tier) | Family B (top tier) |
|---|---|---|
| Nature's Weapon | Demonization Nature Weapon DMG additionally increased by 10%. When triggered, increases your Haste by 240for 6s. | Law The chance for Nature Weapon to trigger Life Weapon is additionally increased by 10%, and the healed target gains the [Law] effect, increasing their Versatility by 180for 3s. |
| Thunder Totem | Swift Thunder Totem DMG dealt additionally increased by 5%, duration extended by 1s. | Thunderclap When Thunder Totem deals DMG to 1 target, DMG is additionally increased by 40%. |
| Windfury Weapon | Gale Windfury Weapon trigger chance increased by 2%, DMG dealt additionally increased by 15%. | Wrath Windfury Weapon CD reduction for Shaman's Wrath is increased by 1s when triggered. |
| Lightningshield | Aid During Lightning Shield, DMG taken is additionally reduced by 5%, and self-healing every 2s is additionally increased by 3%. | Thorns During Lightning Shield, Nature Weapon or Windfury Weapon trigger chance is additionally increased by 3%. |
| Static Discharge | Static [Static] effect additionally increases DMG taken by 5%, and duration is extended by 4s. | Stun Static Discharge DMG +100%, stun duration +0.5s. |
| Lightningstrike | Storm Trigger chance to increase Stormslash DMG +10%. | Weakness Lightning Strike DMG +5%, Weakness healing reduction +25%. |
| Lightning Bolt | Electron Chance to gain [Lightning Energy] from Lightning Bolt additionally increased by 10%. | Thunderfall Lightning Bolt crit bonus Intellect DMG additionally increased by 10%, and reduces target's Nature Res by 20for 3s. |
| Stormslash | Spread DMG penalty +5%, hits +2additional targets. | Vortex Crit chance +2%, crits have 25% chance to grant 1 stack of Maelstrom Weapon (requires Maelstrom Weapon talent). |
| Earthfury | Internal Drain Earthfury crits restore 15Mana and deal 10%additional DMG. | Windspirit Earthfury Crit chance increased by 3%, crits reduce Wind Elemental CD by 1s. |
| Crashing Lightning | Overclock Bonus Intellect DMG on crit +30%. | Penetrate Single target DMG +15%. |
| Chain Lightning | Converge Chain Lightning refunds 4s of CD when hitting at least 5targets. | Magnize Chain Lightning DMG increased by 10%, Nature Res reduction additionally increased by 20. |
| Spirit Wolves | Heritage Inherited stats +10%, crit DMG +10%. | Rampage Frenzied Spirit Wolves crit chance +5%, Windfury Weapon trigger chance +2%during effect. |
| Summon Wind Elemental | Affinity Wind Elemental DMG dealt additionally increased by 5%. Each time Wind Elemental uses a skill, it has a 25% chance to reduce the remaining CD of your Ascendance by 2s. | Remain During Wind Elemental, Overload trigger chance additionally increased by 3%(requires Overload talent), and increases your Haste by 10%. |
| Shaman's Wrath | Crowdwrath Shaman's Wrath duration additionally increased by 2s, and the chance to trigger Maelstrom Weapon during its effect is increased by 5%. | Prayer Effect penalty +5%, CD -10s. |
| Ascendance | Ascend During Ascendance, your Intellect is increased by 5% and Chain Lightning cooldown is reduced to 1 sec. | Bloodthirst Bloodlust crit chance bonus +5%, duration +5s. |
Warrior
| Skill | Family A (top tier) | Family B (top tier) |
|---|---|---|
| Bash | Lethality Bloodstab can Crit. | Rupture Motivation DMG bonus +3%, duration +2s. |
| Armor Shatter | Army Breaker Bloodstab can Crit. | Ascendance Armor reduction +3%. |
| Battle Roar | Guardian Battle Roar grants additional 3% max HP. | Infinity Battle Roar grants additional 5% rage generation during effect. |
| Demoralizing Roar | Defiance Demoralizing Roar armor reduction +5%. | Roar Demoralizing Roar reduces movement speed by 50%. |
| Thunderous Impact | Reverberation Thunderous Impact stun chance +15%. | Thunderstrike Thunderous Impact deals 25% extra DMG to primary target. |
| Group Taunt | Intimidation TRANSFORM Group Taunt DMG +10%, Crit chance +30%. | Mercy Group Taunt gains +1 charge. |
| Life Drain | Battle Shout Life Drain heals for 15% max HP when effect ends. | Shield Block Life Drain increases DMG dealt by 5% while shielded. |
| Healing Denial | Demolish Healing Denial DMG +5% vs Bloodstab-affected targets, Crit DMG +5%. | Split Healing Denial DMG penalty +5%, hits +2 additional targets. |
| Shield Bash | Blitz Shield Bash cannot be parried or dodged. | Shield Spike Shield Bash DMG penalty +5%, hits +2 additional targets. |
| Stormslash | Autocracy Stormslash DMG +30% when hitting 1 target. | Tempest Stormslash target requirement -1, DMG +5%. |
| Windfury Strike | Blazing Fire Windfury Strike hits +2 additional targets. | Focus Windfury Strike deals 25% extra DMG to primary target. |
| Oppression | Devastate Oppression DMG reduction +3%. | Restraint Cripple chance +15%, effect +3%. |
| Defensive CounterATK | Ambush Defensive CounterATK Crits deal additional 50% armor as Phys DMG. | Liberation Defensive CounterATK DMG +5%, block chance bonus +3%, duration +2s. |
| Calm | Composure Calm effect no longer reduced, CD -25 additionals. | Steady Calm DMG bonus +10%, duration +5 additionals. |
| Bastion of Defense | Compassion Bastion of Defense shield effect +15%. | Desperation TRANSFORM When suffering fatal damage, triggers a death-defying effect, gaining a shield equal to 100% of your max health for 4 sec and restoring 30% health. This effect can only trigger once every 300 sec. |
Demon Hunter UNRELEASED CLASS
| Skill | Family A (top tier) | Family B (top tier) |
|---|---|---|
| Glaive Throw | Scorch Glaive Throw's critical strike damage increased by 20%. | Throw Glaive Glaive Throw damage additionally increased by 15%. |
| Immolation | Endurance Immolation duration extended by 1 sec and damage increased by 10%. | Growth Immolation's damage reduction additionally increased by 3%. |
| Demon Spikes | Calcification TRANSFORM While the Demon Spikes shield is active, your damage dealt is increased by 5%. | Refraction Demon Spikes' Parry bonus additionally increased by 15% and gains +1 charge. |
| Flame Rune | Demon Fury Flame Rune critical strike damage increased by 20% and critically striking causes the target to take Fire damage equal to Attack Power * 5% every second for 6 sec. | Torment Flame Rune also makes the target vulnerable, reducing their tenacity by 5% and damage dealt to you by 10% for 3 sec. |
| Torment | Fearless Torment gains +1 charge and reduces affected targets' damage dealt by 5% for 6 sec. | RageAbyss TRANSFORM Torment damage additionally increased by 10% and critical strike chance increased by 30%. |
| Soul Cleave | Fracture Soul Cleave critically striking generates 2 additional Soul Shards if it can generate one. | Soul Gather Soul Cleave critical strike damage increased by 10% and generates 1~3 additional Demon Fury on critical strike. |
| Demon Blade | Critical Demon Blade critical strike chance additionally increased by 2% and critical strike damage increased by 10%. | Hunger Demon Blade critically striking generates 2 additional Demon Fury. |
| Flame Slash | Flame Blade Flame Slash cannot be parried or dodged. | Riving Blade Flame Slash damage reduction penalty increased by 5% and hits 2 additional targets. |
| Chaos Strike | Potency Chaos Strike critically striking reduces the remaining cooldown of Metamorphosis by 1 sec. | Splash Chaos Strike damage reduction penalty increased by 5% and hits 2 additional targets. |
| Dark Slash | Soul Cleave Dark Slash cooldown reduced by 1 sec and hits 2 additional targets. | Soul Siphon Dark Slash deals 25% additional damage to the primary target. |
| Blade Dance | Flame Dance Blade Dance critically striking burns the target, dealing Attack Power * 10% Fire damage every 2 sec for 6 sec. | Solo Dance Blade Dance deals 35% additional damage to the primary target. |
| Soul Barrage | Bulwark During Soul Barrage channel, your Parry chance is increased by 15% and you are immune to stun and fear. | Demon Lord Soul Barrage cooldown reduced by 5 sec and no longer costs Demon Fury. |
| Demonic Ray | Glare Demon Ray cooldown reduced by 5 sec and no longer costs Demon Fury. | Sharpness Demon Ray critical strike chance additionally increased by 15% and critical strike damage increased by 15%. |
| Fel Infusion | Cohesion Fel Infusion cooldown additionally reduced by 10 sec and instantly resets Soul Barrage cooldown when activated. | Desolation TRANSFORM When you take fatal damage, gain a shield equal to 100% of your max health for 4 sec, restore 20% max health, and gain 6 sec of Fel Infusion. This effect can only trigger once every 300 sec. |
| Metamorphosis | Chaos Metamorphosis cooldown additionally reduced by 15 sec and instantly resets Demon Ray cooldown when activated. | Infusion Damage dealt during Metamorphosis additionally increased by 4% and duration extended by 5 sec. |