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Mini Legion · Player Reference

Class Stat Priorities

Evidence-based starting priorities for every playable class and role, without pretending static data provides live simulation weights.

8 playable classes8 refine attributesTalent-backed guidance

Player Reference · Generated From FuWenData

The Rune Codex

All 270 rune families across every class, parsed straight from the config: two families per skill, top-tier effects shown, and the build-defining TRANSFORM runes flagged — the ones that change what a skill is, including the de-taunt traps and the three cheat-death ultimates.

Families: 270Rule: one active rune per family — 2 live slots per skillCaps: q1–q4 level to 20/40/60/100

How runes work: every skill has exactly two rune families; one rune per family can be active, so each skill runs two runes at once. Higher quality of the same family supersedes lower. Duplicates rank a rune up (q4 caps at level 100 vs q1’s 20). A specific q4 costs 550–600 pity coupons — check the odds table before pulling. Tank warning: the flagged TRANSFORM runes on taunts (Druid Soul Break, Warrior Intimidation, DH RageAbyss) remove the taunt — they are DPS runes wearing a tank skill’s name. Paladin’s Courage does the opposite: it adds a taunt to Divine Aegis.

Paladin

SkillFamily A (top tier)Family B (top tier)
BlessingSacred Armor
Holy Blessing additionally increases Armor by 5% for 120 sec.
Sweetwater
Holy Blessing increases mana regen by 5%.
Holy BlazeDomain
DMG reduction +3%.
Phalanx
Duration +1s, DMG +20%.
Sacred LightDivine Presence
Healing +10%, mana cost -50.
Sacred Mend
Additional targets +1.
Sword of WrathGuilt
DMG reduction +3%, duration +2s.
Wrath Surge
Reset chance +10%, DMG +15%.
Divine AegisCourage TRANSFORM
CD -90s, DMG penalty +5%.
Martial Spirit TRANSFORM
Attack speed +20%, DMG +5%.
Flash of GlowHoly Light
Healing +5%, Crits restore 100 mana.
Sting
Healing penalty +20%.
Divine Aegis BashShield Bash
Trigger chance +10%, block +3%.
Shield Flash
Crit chance +2%, Crit DMG +10%.
Redemption JudgmentAid
Trigger chance +10%, makes Flash of Glow instant.
Self-Preservation
Healing +0.5%, duration +6s.
Judgment of LightInquisition
Judgment of Light DMG +5%, Mortal Wounds +25%.
Introspection
Judgment of Light cannot be parried or dodged.
SunburstDawnlight
DMG reduction +2%.
Dusking
Targets +1, healing +5%.
Hammer of VirtueEquity
Targets +2, stun chance +5%.
Injustice
Primary target DMG +25%.
Lance of LonginusDivine Retribution
Lance of Longinus CD -3s, healing +5%.
God's Wrath
DMG +10%, Crit DMG +20%.
Michael's JudgmentFission
Bounces +2, reduces target DMG by 2% for 5s.
Sanction TRANSFORM
DMG +25%, increases DMG taken by 2% for 5s.
Gabriel's GraceHoly Word
CD is further reduced by 10 seconds. During the skill's duration, every 2 seconds, it heals the 3 allied targets within a 60-yard radius with the lowest HP percentage for 10% of Attack Power.
Luminous Plume TRANSFORM
Gabriel's Grace's DMG increase effect is additionally raised by 5%, and its duration is further extended by 5 seconds.
Uriel's BlessingBenediction
Uriel's Blessing effect no longer reduced, CD -15s.
Boon TRANSFORM
When you take fatal damage, automatically triggers Uriel's Blessing without cost, gaining a shield equal to 100% of your max health for 4 sec and restoring 20% max health. Cooldown 300 sec.

Priest

SkillFamily A (top tier)Family B (top tier)
Holy SurgeAfterglow
DMG reduction +2%.
Radiance
Target requirement -2, DMG +10%.
Power Voice: FortitudeAlly
Power Voice: Fortitude Shadow bonus +3%.
Tenderness
Power Voice: Fortitude Holy bonus +3%.
RenewalGratitude
Additional target +1.
Solace
Healing received +3%, resilience +4%.
Power Voice: ShieldBloom
Additional target +1, effectiveness penalty +20%.
Sincerity
Power Voice: Shield DMG +3%, duration +5s.
Shadow Voice: GoneOblivion
Shadow Voice: Gone DMG +5%, Crit DMG +10%.
Whisper
Shadow Voice: Gone haste +3%, DMG scales with haste (20%).
Divine PunishAbsolution
Prayer of Mending CD reduction +2s.
Culpability
Healing +10%, restores 75 mana on Crit.
Shadowy SpectersCharge
Shadowy Specters DMG +5%, Crit DMG +10%.
Multishot
DMG penalty +10%, hits +2 targets.
Holy BlastLight Prism
Additional targets +1, DMG penalty +10%.
Martyrdom
Holy Blast DMG +10%, cast time -0.5s.
Shadow BlazeDebilitation
Mortal Wounds effect +25%, DMG +5% intellect.
Meditation
Shadow Blaze Crits reduce Shadow Aspect CD by 3s.
Holy RadianceManna
Additional targets +2, Crits restore 80 mana.
Sunray
Fortitude chance +10%, duration +2s.
Shadowy VortexEye of the Storm
Shadowy Vortex DMG +30% when hitting 1 target.
Maelstrom
Shadowy Vortex DMG +25% when hitting >5 targets.
Prayer of MendingLevitate
Proc chance +70%, DMG bonus +25%.
Sink
Prayer of Mending Crits grant shield (20% healing, lasts 8s).
Vampiric GripAffliction
Vampiric Grip increases Shadow Voice: Gone/Pain DMG by 5%.
Putrefaction
Vampiric Grip DMG +5%, resistance reduction +20.
SanctuaryAnthem
Sanctuary channel reduces DMG taken by 30%, healing +50%.
Fest TRANSFORM
Sanctuary no longer channeled, heals +3 targets.
Shadow AspectCadence
Shadow Aspect effect no longer reduced, CD -15s.
Frenzy
Shadow Aspect Crit chance +5%, Shadow DMG +10% during effect.

Druid

SkillFamily A (top tier)Family B (top tier)
Wild MarkFeral
Wild Mark also increases your Physical DMG by 3%.
Nature
Wild Mark also increases your Nature DMG and healing by 3%.
TyphoonGale
Typhoon deals 10% more DMG. In addition, DDC + 3% for 3s after you cast Typhoon.
Gust
Typhoon's CD and duration + 2sec, and its DMG + 10%.
Thick SkinCarapace TRANSFORM
While the shield granted by Thick Skin is active, your DMG + 5%.
Hardened
Thick Skin also increases your DG by 5% and grants the skill +1 use.
Challenge RoarRoar
Challenge Roar casts +1.
Soul Break TRANSFORM
Challenge Roar deals 10% increased DMG, and critical hits increase its DMG by an additional 20%.
Terror HowlShock
Terror Howl additionally reduces the target's movement speed by 50%.
Soul Siphon
Terror Howl further reduces the target's DMG dealt by 3% and reduces its CD by 5 sec.
SolarageBlazing Sun
Solarage's Crit Rate + 2%, and Crit DMG by 10%.
Scorch
When Solarage critically strikes, your Nature DMG bonus + 3% for 3 sec.
ClawClaw
Claw critical DMG + 10%. Critical hits increase your STR by 5% for 8s.
Finesse
When you DG a melee attack, you unleash Claw on all targets within 10 yards, dealing only 25% DMG. Can trigger at most once every 2 sec.
Arrow of MoonScatter Shot
Arrow of Moon gains 2 additional attack targets.
Spell Break
When Arrow of Moon critically hits, it reduces the remaining CD of your Incarnation skill by 2 sec.
Furious BiteBite
Furious Bite's critical DMG + 10%, and critical hits also reduce the target's Armor by 5% for 5s.
Fangs
Furious Bite's DMG reduction penalty + 5%, and it hits 2 additional targets.
StarfallBarrage
Starfall's required target count to deal DMG - 1, and its DMG is additionally increased by 5%.
Expertise
If Starfall hits only 1 target, it deals 30% more DMG.
SwipeCunning
Swipe deals 10% more DMG and can hit 3 additional targets.
Thrash
Critical hits with Swipe refund 2s of CD, up to 2 times per cast.
Fury of MoonFocus
Fury of Moon's CD - 5 sec, and its DMG + 10%.
Radiance
Fury of Moon's Crit Rate is additionally increased by 15%, and Crit DMG by 20%.
WrathFury
After Feral Rage channeling ends, you gain 15% increased DMG for 6 sec.
Savage
While channeling Feral Rage, you take 20% less DMG and are immune to Stun and Fear.
IncarnationBlessing
While Incarnation is active, DMG dealt + 10%, and healing done by 3%.
Inspiration
Incarnation's CD - 10 seconds, Crit Chance + 5%, and activating Incarnation immediately resets the CD of your Fury of Moon.
Incarnation FeralFortitude TRANSFORM
Upon taking lethal DMG, a cheat death effect is triggered, granting a shield equal to 100% of Max HP for 4 sec, immediately restoring 20% Max HP, and granting the base effect of Thick Skin for 6 sec. This effect can only trigger once every 300 sec.
Tiger's Roar
Incarnation Feral's CD - 10 sec, and activating it immediately resets Feral Rage's CD.

Rogue

SkillFamily A (top tier)Family B (top tier)
PoisonToxic Carapace
Poison DMG reduction +10%, resilience +10%.
Venomous Strike
Poison Crit chance +2%.
Blade VortexCrimson Edge
Poison application chance +100%.
Obsidian Blade
Blade Vortex DMG +50% when hitting 1 target.
Quick BladeDefiant Stance
Quick Blade dodge/parry +3%, DMG reduction +2%.
Flash Slash
Quick Blade AP buff increases DMG by 3%.
StunShatter
Stun DMG +10%.
Stealth
Stun always grants Conceal and refunds 5 combo Pts.
DodgeEvasive
Dodge parry chance +25%, parry DMG reduction +10%.
Riposte
Shield effect +10%, duration +45s.
Sinister SlashChain
Combo Pt chance +15%.
Injection
Poison DMG +100%, healing reduction +25%.
SmiteBrawling
Parry chance +5% per combo Pt, effect +5% when triggered.
Follow-up
Smite counts as having 2 additional combo Pts.
Blade SwipeArcane Technique
Conceal chance +10%, Crit DMG +10%.
Swordguard
Armor bonus +5%, resilience +5%.
Slaughter ATKFeast
Agility scaling +20%, max attacks +1.
Tranquility
DMG reduction +10%, immunity to control effects.
Combat WillExcitement
DMG reduction +10%, armor penetration +10%.
Reversal
DMG +10%, CD -25s.
ShadowstabCheap Shot
Shadowstab ignores 5% armor, Crit bonus +10%.
Mortal Strike
Combo Pt chance +15%.
EviscerateChill
Bonus combo Pts +1, Crit DMG +5%.
Scorch
Combo Pt scaling +2%, Crits reduce Shadow Step CD by 1s.
Shuriken BarragePiercing Shot
Single DMG +30%.
Poison Arrow
Trigger chance +50%, duration +2s.
Shadow CloneMirror Image
Energy regen +15%, duration +3s.
Shadowstrike
DMG penalty +5%, Crit DMG +5%.
Shadow StepFinale
Shadow Step increases Crit chance by 10%.
Revelation
Effect penalty +5%, CD -10s.

Hunter

SkillFamily A (top tier)Family B (top tier)
Nature's ProtectionEagle
Guaranteed dodge every 30s.
Porcupine
DMG bonus +3%.
Scatter BlastDynamite
Single DMG +50%.
Poison Vial
Poisoned target DMG +10%, Serpent Venom DMG +5%.
Nature's CompanionCompanionship
DMG taken -2%, pet AoE DMG taken -50%.
Lone Wolf
DMG bonuses +1% each.
Survival ReflexesDeterrence
DMG reduction +10%, duration +5s.
Self-Mend
Shield effect +15%, duration +20s.
Blast TrapConcussion
Stun chance +10%.
Fissure
Primary target DMG +10%.
Serpent VenomSavage
Trigger chance +15%.
Struggle
DMG +5%, Mortal Wounds +25%.
Wild StrikeCarnage
DMG +10%, Crits reduce Wild Awakening CD by 0.5s.
Cripple
DMG penalty +5%, hits +2 targets, applies bleed (Agility×15%/sec for 5s).
RakeRend
Primary target DMG +25%.
Spell Crit
Target requirement -1, DMG +10%.
StormshotOpportunity
Bonus DMG +60%.
Steadiness
Pet DMG bonus +10%.
Wild AwakeningEpiphany
Effect penalty +5%, CD -10s.
Sobriety
Pet DMG +25%, attack speed +100%.
Cunning StrikeAmbush
Reset chance +10%.
Vigilance
Cunning Strike ignores 5% armor, Crit bonus +15%.
Skylord's StrikeRip
DMG penalty +5%, targets +2.
Vanish
Skylord's Strike Crits reduce Hawk's Blessing CD by 3s.
Wing ClipFeathered Arrow
Crit chance +5%, DMG +10% when hitting 4 targets.
Wing Clip
Wing Snare DMG +5%, armor ignore +5%.
Falcon's FuryAudacity
DMG penalty +10%, increases Agility by 4% per enemy within 20 yards (max 30%, 5s).
Tranquility
CD -3s, single DMG +50%.
Hawk's BlessingEagle's Cry
Duration +2s, triggers Wing Snare when ending.
Rending Void
Effect penalty +5%, CD -10s.

Mage

SkillFamily A (top tier)Family B (top tier)
Arcane StormConvergence TRANSFORM
Arcane Storm DMG +50% when hitting 4 targets.
Radiance TRANSFORM
Arcane Storm Crit chance +20%.
Arcane AmpArdent
Arcane Amp Fire bonus +3%.
Chill
Arcane Amp Frost bonus +3%.
Fire ArmorFrostfire
Fire Armor haste +5%, grants 1000 armor, reduces attacker's attack speed by 15%.
Immolation
Fire Armor Crit DMG bonus +5%.
Ice AegisAlliance
Ice Aegis no longer reduced when applied to allies.
Stalwart
Ice Aegis increases DMG dealt by 5% during effect.
Frost BulwarkPermafrost TRANSFORM
Frost Barrier DMG reduction +15%.
Superheat TRANSFORM
Frost Barrier DMG +15%.
FireballEruption
Proc chance +10%, DMG bonus +30%.
Fireworks
Fire resistance reduction +30, duration +3s.
FrostboltFreeze
Freeze chance +15%, DMG +10%.
Pierce
Small Frostbolt DMG +15%.
PyroblastFire Ward
Healing reduction +25%, Crits heal you for 2% max HP.
Inferno
Pyroblast mana cost +30%, DMG +10%.
Frostfire BoltEviscerate
Frostfire Bolt that resets CD by talent "Frost Wisdom", deals 50% extra damage to 3 nearby targets.
Pursuit
Bonus DMG +50% intellect, healing reduction +25%.
Flame PunishmentFlame will
DMG bonus per target +5%.
Impact
Target requirement +1, DMG bonus +25%.
Frost WhirlwindFrostbite
DMG bonus per target +5%.
Hurricane
Primary target DMG +25%, Fingers of Frost chance +10%.
FelstormBrand
Primary target DMG +25%.
Soulbind
Felstorm burn duration +2s.
IcestormSnowmelt
DMG +10%, Frost resistance reduction +20.
Thaw
Proc chance +5%, ICD -2s.
SoulburnPermanence
Soulburn duration +7s, Crit DMG +15%.
Z
Soulburn CD -25s, spell power +3%.
Frostfire RushExclusive
Frostfire Rush CD -25s, Frost DMG +5%.
Inspire
Haste bonus +20%.

Shaman

SkillFamily A (top tier)Family B (top tier)
Nature's WeaponDemonization
Nature Weapon DMG additionally increased by 10%. When triggered, increases your Haste by 240for 6s.
Law
The chance for Nature Weapon to trigger Life Weapon is additionally increased by 10%, and the healed target gains the [Law] effect, increasing their Versatility by 180for 3s.
Thunder TotemSwift
Thunder Totem DMG dealt additionally increased by 5%, duration extended by 1s.
Thunderclap
When Thunder Totem deals DMG to 1 target, DMG is additionally increased by 40%.
Windfury WeaponGale
Windfury Weapon trigger chance increased by 2%, DMG dealt additionally increased by 15%.
Wrath
Windfury Weapon CD reduction for Shaman's Wrath is increased by 1s when triggered.
LightningshieldAid
During Lightning Shield, DMG taken is additionally reduced by 5%, and self-healing every 2s is additionally increased by 3%.
Thorns
During Lightning Shield, Nature Weapon or Windfury Weapon trigger chance is additionally increased by 3%.
Static DischargeStatic
[Static] effect additionally increases DMG taken by 5%, and duration is extended by 4s.
Stun
Static Discharge DMG +100%, stun duration +0.5s.
LightningstrikeStorm
Trigger chance to increase Stormslash DMG +10%.
Weakness
Lightning Strike DMG +5%, Weakness healing reduction +25%.
Lightning BoltElectron
Chance to gain [Lightning Energy] from Lightning Bolt additionally increased by 10%.
Thunderfall
Lightning Bolt crit bonus Intellect DMG additionally increased by 10%, and reduces target's Nature Res by 20for 3s.
StormslashSpread
DMG penalty +5%, hits +2additional targets.
Vortex
Crit chance +2%, crits have 25% chance to grant 1 stack of Maelstrom Weapon (requires Maelstrom Weapon talent).
EarthfuryInternal Drain
Earthfury crits restore 15Mana and deal 10%additional DMG.
Windspirit
Earthfury Crit chance increased by 3%, crits reduce Wind Elemental CD by 1s.
Crashing LightningOverclock
Bonus Intellect DMG on crit +30%.
Penetrate
Single target DMG +15%.
Chain LightningConverge
Chain Lightning refunds 4s of CD when hitting at least 5targets.
Magnize
Chain Lightning DMG increased by 10%, Nature Res reduction additionally increased by 20.
Spirit WolvesHeritage
Inherited stats +10%, crit DMG +10%.
Rampage
Frenzied Spirit Wolves crit chance +5%, Windfury Weapon trigger chance +2%during effect.
Summon Wind ElementalAffinity
Wind Elemental DMG dealt additionally increased by 5%. Each time Wind Elemental uses a skill, it has a 25% chance to reduce the remaining CD of your Ascendance by 2s.
Remain
During Wind Elemental, Overload trigger chance additionally increased by 3%(requires Overload talent), and increases your Haste by 10%.
Shaman's WrathCrowdwrath
Shaman's Wrath duration additionally increased by 2s, and the chance to trigger Maelstrom Weapon during its effect is increased by 5%.
Prayer
Effect penalty +5%, CD -10s.
AscendanceAscend
During Ascendance, your Intellect is increased by 5% and Chain Lightning cooldown is reduced to 1 sec.
Bloodthirst
Bloodlust crit chance bonus +5%, duration +5s.

Warrior

SkillFamily A (top tier)Family B (top tier)
BashLethality
Bloodstab can Crit.
Rupture
Motivation DMG bonus +3%, duration +2s.
Armor ShatterArmy Breaker
Bloodstab can Crit.
Ascendance
Armor reduction +3%.
Battle RoarGuardian
Battle Roar grants additional 3% max HP.
Infinity
Battle Roar grants additional 5% rage generation during effect.
Demoralizing RoarDefiance
Demoralizing Roar armor reduction +5%.
Roar
Demoralizing Roar reduces movement speed by 50%.
Thunderous ImpactReverberation
Thunderous Impact stun chance +15%.
Thunderstrike
Thunderous Impact deals 25% extra DMG to primary target.
Group TauntIntimidation TRANSFORM
Group Taunt DMG +10%, Crit chance +30%.
Mercy
Group Taunt gains +1 charge.
Life DrainBattle Shout
Life Drain heals for 15% max HP when effect ends.
Shield Block
Life Drain increases DMG dealt by 5% while shielded.
Healing DenialDemolish
Healing Denial DMG +5% vs Bloodstab-affected targets, Crit DMG +5%.
Split
Healing Denial DMG penalty +5%, hits +2 additional targets.
Shield BashBlitz
Shield Bash cannot be parried or dodged.
Shield Spike
Shield Bash DMG penalty +5%, hits +2 additional targets.
StormslashAutocracy
Stormslash DMG +30% when hitting 1 target.
Tempest
Stormslash target requirement -1, DMG +5%.
Windfury StrikeBlazing Fire
Windfury Strike hits +2 additional targets.
Focus
Windfury Strike deals 25% extra DMG to primary target.
OppressionDevastate
Oppression DMG reduction +3%.
Restraint
Cripple chance +15%, effect +3%.
Defensive CounterATKAmbush
Defensive CounterATK Crits deal additional 50% armor as Phys DMG.
Liberation
Defensive CounterATK DMG +5%, block chance bonus +3%, duration +2s.
CalmComposure
Calm effect no longer reduced, CD -25 additionals.
Steady
Calm DMG bonus +10%, duration +5 additionals.
Bastion of DefenseCompassion
Bastion of Defense shield effect +15%.
Desperation TRANSFORM
When suffering fatal damage, triggers a death-defying effect, gaining a shield equal to 100% of your max health for 4 sec and restoring 30% health. This effect can only trigger once every 300 sec.

Demon Hunter UNRELEASED CLASS

SkillFamily A (top tier)Family B (top tier)
Glaive ThrowScorch
Glaive Throw's critical strike damage increased by 20%.
Throw Glaive
Glaive Throw damage additionally increased by 15%.
ImmolationEndurance
Immolation duration extended by 1 sec and damage increased by 10%.
Growth
Immolation's damage reduction additionally increased by 3%.
Demon SpikesCalcification TRANSFORM
While the Demon Spikes shield is active, your damage dealt is increased by 5%.
Refraction
Demon Spikes' Parry bonus additionally increased by 15% and gains +1 charge.
Flame RuneDemon Fury
Flame Rune critical strike damage increased by 20% and critically striking causes the target to take Fire damage equal to Attack Power * 5% every second for 6 sec.
Torment
Flame Rune also makes the target vulnerable, reducing their tenacity by 5% and damage dealt to you by 10% for 3 sec.
TormentFearless
Torment gains +1 charge and reduces affected targets' damage dealt by 5% for 6 sec.
RageAbyss TRANSFORM
Torment damage additionally increased by 10% and critical strike chance increased by 30%.
Soul CleaveFracture
Soul Cleave critically striking generates 2 additional Soul Shards if it can generate one.
Soul Gather
Soul Cleave critical strike damage increased by 10% and generates 1~3 additional Demon Fury on critical strike.
Demon BladeCritical
Demon Blade critical strike chance additionally increased by 2% and critical strike damage increased by 10%.
Hunger
Demon Blade critically striking generates 2 additional Demon Fury.
Flame SlashFlame Blade
Flame Slash cannot be parried or dodged.
Riving Blade
Flame Slash damage reduction penalty increased by 5% and hits 2 additional targets.
Chaos StrikePotency
Chaos Strike critically striking reduces the remaining cooldown of Metamorphosis by 1 sec.
Splash
Chaos Strike damage reduction penalty increased by 5% and hits 2 additional targets.
Dark SlashSoul Cleave
Dark Slash cooldown reduced by 1 sec and hits 2 additional targets.
Soul Siphon
Dark Slash deals 25% additional damage to the primary target.
Blade DanceFlame Dance
Blade Dance critically striking burns the target, dealing Attack Power * 10% Fire damage every 2 sec for 6 sec.
Solo Dance
Blade Dance deals 35% additional damage to the primary target.
Soul BarrageBulwark
During Soul Barrage channel, your Parry chance is increased by 15% and you are immune to stun and fear.
Demon Lord
Soul Barrage cooldown reduced by 5 sec and no longer costs Demon Fury.
Demonic RayGlare
Demon Ray cooldown reduced by 5 sec and no longer costs Demon Fury.
Sharpness
Demon Ray critical strike chance additionally increased by 15% and critical strike damage increased by 15%.
Fel InfusionCohesion
Fel Infusion cooldown additionally reduced by 10 sec and instantly resets Soul Barrage cooldown when activated.
Desolation TRANSFORM
When you take fatal damage, gain a shield equal to 100% of your max health for 4 sec, restore 20% max health, and gain 6 sec of Fel Infusion. This effect can only trigger once every 300 sec.
MetamorphosisChaos
Metamorphosis cooldown additionally reduced by 15 sec and instantly resets Demon Ray cooldown when activated.
Infusion
Damage dealt during Metamorphosis additionally increased by 4% and duration extended by 5 sec.
Mini Legion Player Guide · The Rune Codex · data-checked against the live config bundle.