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Mini Legion · Player Reference

Class Stat Priorities

Evidence-based starting priorities for every playable class and role, without pretending static data provides live simulation weights.

8 playable classes8 refine attributesTalent-backed guidance

Class Build · Druid

Druid Builds: Boomkin, Cat & Bear

Six complete builds — Balance, Cat DPS, and Bear tank, each in single-target and AoE flavors. Every build carries its own bar in auto casting order, autocast flags, talent loadout, and per-skill rune picks.

Specs: Balance · Feral (Cat/Bear share one tree)Runes decoded: 30 Druid rune families (FuWenData)

How auto-battle picks skills: the bar is a priority list — auto walks it in slot order and casts the first thing off cooldown (“skill position determines casting order”). Rule for every bar: toggles and buffs first, longest cooldowns next, no-cooldown fillers dead last. Every Druid skill has exactly two rune families (four quality tiers each) that change how it behaves — the rune tables below pick per build, and quality-4 effects are shown; lower tiers are weaker versions of the same idea. Wild Mushroom and the TBC talent tree only appear once Outland unlocks.

Balance (“Boomkin”)

Everything scales off Spell Power; the Path of Balance capstone adds 20% of STR as bonus SP. Take Galaxy Bless — Nature Bless costs −40% damage to buff healing your Priest already covers. Stats: SP > STR > Crit > Haste.

Balance · Single-target build

SlotSkillAutocast?Why here
1Moonkin FormAutoToggle — +3% haste, +5% nature dmg; gates the kit
2Wild MarkAutoCheap 2-min group buff, fires once per pull
3IncarnationAuto AFK / manual raids2-min burst CD — fine on auto while farming; hold it for boss burn windows
4Solar WrathAutoInstant 40% SP to 5 targets, 30s CD
5Fury of MoonAuto40s CD AoE DoT-burst
6Arrow of MoonAuto49.3% SP workhorse, 5s CD
7StarfallAuto36.6% SP, 9s CD
8SolarageAutoNo-cooldown filler — always LAST or it eats the queue
9Thick SkinAuto AFK / manual raidsDefensive — press it yourself when a boss winds up

Talents for this build

Core (both Balance builds): Galaxy Bless → Ex Moonkin Form → Nature Swifty → Sun and Moon → Path of Balance 10/10 last.

Single-target emphasis: Ex Arrow of Moon (+20%), Jungle Spirit (+10% crit dmg on Arrow), Touch of Starsky (Arrow crits make Starfall instant + reset), Solstice (Solar Wrath +20%, crit DoT), Noon (Solar Wrath CD −10s), Starfall capstone.

Skip: the Nature Cure / Thick Skin healing branch, Moonfury (AoE-oriented), Ex/Wild Typhoon.

Runes for this build

SkillRuneTop-tier (q4) effect
Arrow of MoonSpell BreakCrits refund 2s of Incarnation's cooldown — more burst windows on a boss
StarfallExpertise+30% damage when it hits only 1 target — turns your AoE into a boss nuke
Fury of MoonRadiance+15% crit rate, +20% crit dmg
SolarageBlazing Sun+2% crit, +10% crit dmg on your filler
IncarnationBlessing+10% damage dealt while Incarnation is active
Thick SkinCarapaceReplaces base effect with a 30% max-HP shield — and +5% damage while it holds

Balance · AoE build

SlotSkillAutocast?Why here
1Moonkin FormAutoToggle
2Wild MarkAutoGroup buff
3IncarnationAuto AFK / manual raidsBurst CD — auto for farm packs
4Fury of MoonAuto8-target DoT-burst opens every pack
5StarfallAuto8-target burst
6TyphoonManualKnockback scatters the pack your tank stacked — manual in groups, auto only solo
7Solar WrathAutoInstant 5-target
8Arrow of MoonAutoSingle-target dump on what's left
9SolarageAutoFiller last

Talents for this build

Core as in single-target (Galaxy Bless → … → Path of Balance).

AoE emphasis: EX Starfall (+15%), Moonshadow (Fury of Moon +20%), Radiant Starlight (Starfall auto-applies Moonfire), Astral Communion (Starfall crits refund Fury of Moon), Moonfury (Moon Statue re-deals 50% of Fury's damage to 5 targets), Starfall capstone, Ex/Wild Typhoon if Typhoon stays on the bar.

Skip: Jungle Spirit / Touch of Starsky / Solstice (single-target payoffs) if points are tight.

Runes for this build

SkillRuneTop-tier (q4) effect
Arrow of MoonScatter Shot+2 extra targets — your nuke cleaves
StarfallBarrageNeeds 1 fewer target for full damage, +5% dmg
Fury of MoonFocusCD −5s and +10% dmg — one more cast per pack cycle
SolarageScorchCrits give +3% nature damage for 3s — buffs the whole AoE kit
TyphoonGust+10% dmg, +2s CD/duration — take Gale instead if you want the DDC tier
IncarnationBlessing+10% damage while active

Cat (Feral DPS)

Feral’s physical hits still read Spell Power, and Power of the Wild converts 20% of STR into SP — same gear as Balance. The whole spec is crit-fed bleeds. Stats: STR > Crit > Haste > Hit.

Cat · Single-target build

SlotSkillAutocast?Why here
1Cheetah FormAutoToggle — +2% crit, +5% phys dmg, +5% move speed
2Wild MarkAutoGroup buff
3Incarnation FeralAuto AFK / manual raids2-min CD — in Cat: +25% energy regen, up to +35% dmg
4Feral RageAuto40s CD channel (haste-scaled ticks) — longest CD first
5Solar WrathAutoInstant 40% SP, castable in any form, 30s CD
6Furious BiteAuto49.3% main hit, 5s CD
7MoonfireAutoTalent-gated (Moon Spirit) — a physical bleed in forms, 3s CD
8SwipeAuto36.6% to 8 targets, 10s CD — still fine on single target
9ClawAuto1s-CD spam filler — always last
10Thick SkinAuto AFK / manual raidsDefensive — manual for boss hits

Talents for this build

Core (both Cat builds): EX Claw → Feline Grace → Moon Spirit (unlocks Moonfire/Typhoon in forms) → EX Cheetah Form → Enrage → Spirit of the Lynx → Power of the Wild 10/10 last.

Single-target emphasis: Shred (Claw crit bleeds), Mangle (bleed amp), EX Furious Bite (+20%), Shatter (Bite +9% crit / +20% crit dmg), Rend & Tear (Bite crits shred armor), EX Feral Rage, Bloodthirst.

Skip: the Bear branch (Thick Hide, EX Bear Form, Ironfur, Primal Instinct) and EX Swipe / Primal Claws if points are tight.

Runes for this build

SkillRuneTop-tier (q4) effect
Furious BiteBite+10% crit dmg, crits shred target armor 5% — feeds your Rogue too
ClawClaw+10% crit dmg, crits grant +5% STR for 8s (STR is your SP battery)
Feral RageFury+15% damage for 6s after the channel ends — syncs with Furious Bite windows
SwipeThrashCrits refund 2s of its own CD
Incarnation FeralTiger's RoarCD −10s and resets Feral Rage on activation — double channel burst
Thick SkinCarapace30% max-HP shield + 5% dmg while it holds

Cat · AoE build

SlotSkillAutocast?Why here
1Cheetah FormAutoToggle
2Wild MarkAutoGroup buff
3Incarnation FeralAuto AFK / manual raidsBurst CD
4Feral RageAuto8-target channel opens packs
5SwipeAuto8-target, feeds Primal Claws bleeds
6TyphoonManualTalent-gated knockback — manual in groups
7Solar WrathAutoInstant 5-target
8Furious BiteAutoKill-shot the pack's biggest target
9MoonfireAutoBleed spread
10ClawAutoFiller last

Talents for this build

Core as in single-target (through Power of the Wild).

AoE emphasis: EX Swipe (+20%), Primal Claws (Swipe crits apply bleeds), Guardian of the Moon (Swipe crits refund Feral Rage), Moonstorm (Typhoon auto-applies Moonfire), EX Feral Rage, Savage Beast, Bloodthirst.

Skip: Mangle / Shatter / Rend & Tear (single-target payoffs) if points are tight.

Runes for this build

SkillRuneTop-tier (q4) effect
SwipeCunning+10% dmg and +3 extra targets — the AoE core
Furious BiteFangsHits 2 additional targets
Feral RageFury+15% dmg for 6s after channel
ClawClawCrit → +5% STR uptime stays near-permanent in packs
TyphoonGust+10% dmg (skip if Typhoon stays off the bar)
Incarnation FeralTiger's RoarFeral Rage reset = two pack-channels per burst

Bear (Feral Tank)

Bear Form: −10% damage taken, +5% dodge, ×6 threat; Thick Skin doubles in Bear. The taunt is baseline — but beware the Soul Break rune, which removes the taunt to make Roar a DPS nuke (that’s the rune for Cat/Balance players, never for the tank). Stats: STR/HP > Armor/Parry/Dodge > Crit > Haste.

Bear · Boss (single-target) build

SlotSkillAutocast?Why here
1Bear FormAutoToggle — −10% dmg taken, +5% dodge, ×6 threat
2Challenge RoarManualTAUNT — on auto it burns on cooldown; always press it yourself
3Wild MarkAutoGroup buff
4Thick SkinAuto30s CD, DOUBLED in Bear — tanks want max uptime, auto is correct
5Incarnation FeralAuto AFK / manual raidsIn Bear: +block, −damage taken 20s — save for big pulls
6Terror HowlAuto−5% enemy damage debuff — uptime is king
7Feral RageAutoThreat + Bloodthirst gives +10% block
8Furious BiteAutoRend & Tear heals 5% missing HP on crit
9SwipeAutoAoE threat
10ClawAutoFiller last — feeds the Primal Instinct shield

Talents for this build

Core (both Bear builds): Thick Hide → Moon Spirit → EX Bear FormEX Thick Skin (CD −16s) → Thick Hide II → Ironfur → Perfect Form (Bear side) → EX Feral Rage → Savage Beast → Bloodthirst → Enrage → Primal Instinct 5/5 (capstone: filler spam becomes shields) → Power of the Wild.

Boss emphasis: Rend & Tear (Bite crits heal 5% missing HP + damage reduction).

Skip: the Cat crit-bleed branch (Shred/Mangle/Shatter/Primal Claws/Spirit of the Lynx).

Runes for this build

SkillRuneTop-tier (q4) effect
Challenge RoarRoar+1 taunt charge, +5% block after taunting. NEVER socket Soul Break here — it REMOVES the taunt and turns Roar into a DPS nuke
Thick SkinHardened+5% damage reduction, +5% block, and +1 charge at top tier
Incarnation FeralFortitudeCheat death: lethal hit → shield equal to 100% max HP for 4s
Terror HowlSoul SiphonEnemy damage −3% more and CD −5s
ClawFinesseBlocking/dodging a melee hit counter-casts Claw on everything within 10 yds — free threat
Wild MarkFeral+3% physical damage for the group

Bear · Trash (AoE) build

SlotSkillAutocast?Why here
1Bear FormAutoToggle
2Challenge RoarManualTaunt — save it for the add that runs at the Priest
3Wild MarkAutoGroup buff
4Thick SkinAutoDoubled in Bear — uptime
5Incarnation FeralAuto AFK / manual raidsDefensive burst — manual before big pulls
6SwipeAuto8-target threat — the AoE tank button
7TyphoonManualKnockback as the TANK un-stacks your own pack — manual, only to peel
8Feral RageAuto8-target channel threat
9Terror HowlAutoPack-wide −5% damage
10ClawAutoFiller — every hit builds the Primal Instinct shield

Talents for this build

Core as in the boss build (through Primal Instinct → Power of the Wild).

Trash emphasis: Moonstorm (Typhoon applies Moonfire bleeds for extra AoE threat), EX Swipe if you can spare points — Swipe is your threat engine.

Same skips as the boss build.

Runes for this build

SkillRuneTop-tier (q4) effect
SwipeCunning+10% dmg, +3 targets — more threat on bigger pulls
Challenge RoarRoar+1 taunt charge (never Soul Break)
Thick SkinHardenedDR + block + extra charge
Incarnation FeralFortitudeCheat death for over-pulls
Terror HowlSoul SiphonBigger, faster pack-wide damage cut
ClawFinesseCounter-attack Claw = passive AoE threat while tanking

Which build when? Balance single-target is your raid-boss default; Balance AoE for dungeon clears with the group; Cat AoE for solo AFK farming (move speed + 1s Claw filler + Claw rune’s permanent +5% STR uptime); Bear boss build saved as the emergency off-tank set. The Skill Sets button stores preset plans — keep all of them built. Rune duplicates rank the same rune up, so focus pulls on one build’s runes at a time and use the pity shop for specific quality-4 targets (550–600 coupons each — see the odds table).

Mini Legion Player Guide · Druid Builds · data-checked against the live config bundle.