The APK does not contain live auction prices. The sell screen requests moneyPrice and goldPrice from the server and labels them “Reference price.” Any static website claiming universal current prices from the APK would be making them up.
Price notebook
| Item | Currency | Reference | Lowest | Last sold | Qty | Undercut | Suggestion |
|---|
Suggestion shows unit price, stack gross, and estimated net after the configured 5% service charge. The server remains authoritative if its live result differs.
Practical pricing rules
- Start from the in-game Reference price. It is supplied by the server when the sell dialog opens.
- Check Market Detail. The client has a dedicated detail request for the same item, currency, and item level.
- Undercut lightly. One percent—or even one unit—is enough in a thin market. Large undercuts reset the market against you.
- Separate gear by item level and quality. The auction filters include item levels from 1 through 110; a cheap lower-level copy is not a true comparable.
- Price stacks per unit first. Then multiply by stack size. Buyers compare unit economics even when the UI emphasizes total price.
- Record actual sales. Listings are wishes; sold prices are evidence.
Verified auction rules
The constants also suggest global floors of 10,000 Gold and 2 Diamonds, but the server-provided per-item Reference price remains authoritative.
Equipment must be clean to list
- Quality 2 or higher, unbound, and unlocked.
- No socketed stone, upgrade tier, refine tier, reforge count, or leap/ascension level.
- Non-equipment items must have canAuction=1; only 56 current non-equipment records do.
What the current auction supports
Top-level filters in the current data are Weapons, Armor, Others, Collections, and Items. Some records are masked until raid milestones open:
- 1 — Unlock after Raid: Flame Heart opens
- 2 — Unlock after Raid: Black Spire opens
- 3 — Unlock after Raid: Temple of Ancient opens
- 4 — Unlock after Raid: Scourge Fortress opens
- 1001 — Unlock after Raid: Prophet's Tower opens
What cannot be frozen into this site
- Current lowest listing and recent sale history
- Server population and time-of-day demand
- The sell dialog’s current moneyPrice / goldPrice
- The server’s actual charged fee if it differs from the configured 5% client constant