Every “am I strong enough?” question in Mini Legion has an exact answer, because the client ships with one. The game continuously grades four progression systems against per-level benchmark tables, and the formulas it uses were recovered directly from the decompiled combat-score manager. This page turns those tables into working math: what the game expects of you at every level, what each enhancement level actually buys, and what every stat really does.
Where this comes from. Formulas are lifted from ZhandouPingfenManager.ts in the decompiled Cocos client; every number is parsed straight out of the current remote-config bundle (ZhanDouPinFenData, StrenLvData, StrenExpendLvData, XunlianData1, ItemAttData). Nothing here is estimated.
How the game grades your power
The combat guide panel scores four systems. Each score is a simple sum times a fixed coefficient, compared against a per-level recommended value (the aRank–dRank columns of the benchmark table below).
Adventure gear
score = Σ item level of equipped adventure-bag gear × 10 target = aRank(your level)Random-stat drops count their rolled item level; fixed pieces count their template level.
Dungeon gear
score = Σ item level of equipped dungeon-bag gear × 10 target = bRank(your level)Same sum over the dungeon loadout. The benchmark only starts at level 12 — before that the game expects nothing.
Gear enhancement
score = Σ enhancement level of all 16 slots × 5 target = cRank(your level)Pure sum of slot enhancement levels — quality of the underlying piece is irrelevant to this score.
Training camp
score = training grade × 50 target = dRank(your level)One flat multiplier on your camp grade. Each grade is one small stat purchase, so this is the cheapest score to fix.
Benchmark calculator
Drag to your character level. Targets are the exact server-config values; the “what that means” lines invert the formulas above into per-slot goals.
Benchmark table, level 1–60
Raw thresholds from ZhanDouPinFenData, plus the inverted per-slot expectations: average adventure item level (aRank ÷ 160), average enhancement level per slot (cRank ÷ 80), and required training grade (dRank ÷ 50).
| Lv | aRank | bRank | cRank | dRank | ≈ item lv / slot | ≈ enhance / slot | Camp grade |
|---|---|---|---|---|---|---|---|
| 1 | 10 | 0 | 0 | 0 | 0 | 0 | 0 |
| 2 | 40 | 0 | 0 | 0 | 0 | 0 | 0 |
| 3 | 70 | 0 | 240 | 0 | 0 | 3 | 0 |
| 4 | 110 | 0 | 320 | 50 | 0 | 4 | 1 |
| 5 | 150 | 0 | 400 | 100 | 0 | 5 | 2 |
| 6 | 470 | 0 | 480 | 150 | 2 | 6 | 3 |
| 7 | 540 | 0 | 840 | 200 | 3 | 10 | 4 |
| 8 | 610 | 0 | 960 | 250 | 3 | 12 | 5 |
| 9 | 680 | 0 | 1,440 | 300 | 4 | 18 | 6 |
| 10 | 710 | 0 | 1,600 | 350 | 4 | 20 | 7 |
| 11 | 830 | 0 | 1,760 | 400 | 5 | 22 | 8 |
| 12 | 910 | 750 | 1,920 | 450 | 5 | 24 | 9 |
| 13 | 1,140 | 800 | 2,080 | 500 | 7 | 26 | 10 |
| 14 | 1,320 | 850 | 2,240 | 550 | 8 | 28 | 11 |
| 15 | 1,570 | 900 | 2,400 | 600 | 9 | 30 | 12 |
| 16 | 1,670 | 950 | 2,560 | 650 | 10 | 32 | 13 |
| 17 | 1,770 | 1,000 | 2,720 | 700 | 11 | 34 | 14 |
| 18 | 2,020 | 1,050 | 2,880 | 750 | 12 | 36 | 15 |
| 19 | 2,140 | 1,100 | 3,040 | 800 | 13 | 38 | 16 |
| 20 | 2,260 | 1,150 | 3,200 | 850 | 14 | 40 | 17 |
| 21 | 2,780 | 1,200 | 4,200 | 900 | 17 | 52 | 18 |
| 22 | 2,910 | 1,250 | 4,400 | 950 | 18 | 55 | 19 |
| 23 | 3,050 | 1,300 | 4,600 | 1,000 | 19 | 57 | 20 |
| 24 | 3,190 | 1,350 | 4,800 | 1,050 | 19 | 60 | 21 |
| 25 | 3,330 | 1,400 | 5,000 | 1,100 | 20 | 62 | 22 |
| 26 | 3,470 | 1,450 | 5,200 | 1,150 | 21 | 65 | 23 |
| 27 | 3,610 | 1,500 | 5,400 | 1,200 | 22 | 67 | 24 |
| 28 | 3,750 | 1,550 | 5,600 | 1,250 | 23 | 70 | 25 |
| 29 | 3,890 | 1,600 | 5,800 | 1,300 | 24 | 72 | 26 |
| 30 | 4,030 | 1,650 | 6,000 | 1,350 | 25 | 75 | 27 |
| 31 | 4,470 | 1,700 | 6,200 | 1,400 | 27 | 77 | 28 |
| 32 | 4,620 | 1,750 | 6,400 | 1,450 | 28 | 80 | 29 |
| 33 | 4,770 | 1,800 | 6,600 | 1,500 | 29 | 82 | 30 |
| 34 | 4,920 | 1,850 | 6,800 | 1,550 | 30 | 85 | 31 |
| 35 | 5,070 | 1,900 | 7,000 | 1,600 | 31 | 87 | 32 |
| 36 | 5,220 | 1,950 | 7,200 | 1,650 | 32 | 90 | 33 |
| 37 | 5,370 | 2,000 | 7,400 | 1,700 | 33 | 92 | 34 |
| 38 | 5,520 | 2,050 | 7,600 | 1,750 | 34 | 95 | 35 |
| 39 | 5,670 | 2,100 | 7,800 | 1,800 | 35 | 97 | 36 |
| 40 | 5,820 | 2,150 | 8,000 | 1,850 | 36 | 100 | 37 |
| 41 | 5,970 | 2,200 | 8,200 | 1,900 | 37 | 102 | 38 |
| 42 | 6,120 | 2,250 | 8,400 | 1,950 | 38 | 105 | 39 |
| 43 | 6,270 | 2,300 | 8,600 | 2,000 | 39 | 107 | 40 |
| 44 | 6,420 | 2,350 | 8,800 | 2,050 | 40 | 110 | 41 |
| 45 | 6,570 | 2,400 | 9,000 | 2,100 | 41 | 112 | 42 |
| 46 | 6,720 | 2,450 | 9,200 | 2,150 | 42 | 115 | 43 |
| 47 | 6,910 | 2,500 | 9,400 | 2,200 | 43 | 117 | 44 |
| 48 | 7,060 | 2,550 | 9,600 | 2,250 | 44 | 120 | 45 |
| 49 | 7,210 | 2,600 | 9,800 | 2,300 | 45 | 122 | 46 |
| 50 | 7,360 | 2,650 | 10,000 | 2,350 | 46 | 125 | 47 |
| 51 | 7,510 | 2,700 | 10,200 | 2,400 | 46 | 127 | 48 |
| 52 | 7,660 | 2,750 | 10,400 | 2,450 | 47 | 130 | 49 |
| 53 | 7,810 | 2,800 | 10,600 | 2,500 | 48 | 132 | 50 |
| 54 | 7,960 | 2,850 | 10,800 | 2,550 | 49 | 135 | 51 |
| 55 | 8,110 | 2,900 | 11,000 | 2,600 | 50 | 137 | 52 |
| 56 | 8,260 | 2,950 | 11,200 | 2,650 | 51 | 140 | 53 |
| 57 | 8,410 | 3,000 | 11,400 | 2,700 | 52 | 142 | 54 |
| 58 | 8,560 | 3,050 | 11,600 | 2,750 | 53 | 145 | 55 |
| 59 | 8,710 | 3,100 | 11,800 | 2,800 | 54 | 147 | 56 |
| 60 | 8,860 | 3,150 | 12,000 | 2,850 | 55 | 150 | 57 |
Enhancement math
Enhancement is perfectly linear: at enhancement level N a slot grants exactly +N of its first stat and +N (or +2N on the four doubled slots) of its second. Base-game cap is level 600; Outland slots switch to Fel Fragments and their own curve.
If every slot sits at level N
Attack Power +8N Spell Power +8N Stamina +4N Armor +8N HP +8NRead the benchmark table’s “enhance / slot” column as N and this block tells you the total stats the game expects your enhancement to contribute at that level.
What each slot gains per level
| Slot | Stat 1 | Stat 2 |
|---|---|---|
| Main Hand | Attack Power +N | Spell Power +N |
| Off Hand | Attack Power +N | Spell Power +N |
| Helm | Stamina +N | Armor +N |
| Necklace | Attack Power +N | Spell Power +N |
| Shoulders | Stamina +N | Armor +N |
| Chest | Stamina +N | Armor +N |
| Cloak | Attack Power +N | Spell Power +N |
| Wrist | HP +2N ×2 | Armor +N |
| Gloves | HP +2N ×2 | Armor +N |
| Belt | HP +2N ×2 | Armor +N |
| Legs | Stamina +N | Armor +N |
| Boots | HP +2N ×2 | Armor +N |
| Ring 1 | Attack Power +N | Spell Power +N |
| Ring 2 | Attack Power +N | Spell Power +N |
| Trinket 1 | Attack Power +N | Spell Power +N |
| Trinket 2 | Attack Power +N | Spell Power +N |
Cost curve
Per-level cost for one slot. Iron Fragments up to the base cap, Fel Fragments beyond; gold cost and character-level gate included. Use the range picker to see cumulative totals.
Training camp math
The camp is a repeating five-grade cycle — ATK/Spell Power, HP, Str/Agi/Int, Stamina, Armor — with the Blue Crystal cost stepping up every five grades. 375 grades exist in the current config. Pick a grade to see exact cumulative stats.
Core stat conversions
Fixed conversions stated in the attribute config. Ratings marked “formula-based” in the glossary are converted server-side against level-scaled denominators, so their per-point value falls as you level.
Stamina
1 STA = +5 HPUniversal, all classes.
Strength
1 STR = +1 Attack Power (Warriors)Primary stat for Warriors.
Agility
1 AGI = +1 Attack Power (Rogues / Hunters)Primary stat for Rogues and Hunters.
Intellect
1 INT = +1 Spell Power (Mages / Priests)Primary stat for casters.
Attribute glossary (327 stats)
Every attribute id in ItemAttData, with the in-game effect text. Percent-type stats are tagged. Search by name, id, or effect.
| Id | Name | Effect |
|---|---|---|
hpVal | HP | |
hpRate | HP Bonus % | |
mpVal | Mana | |
mpRate | Mana bonus % | |
nuQiVal | Rage | Warrior skill cost |
nuQiRate | Rage bonue % | Rage limit + |
nengLiangVal | Energy | Rogue skill cost |
nengLiangRate | Energy bonus % | Energy limit + |
minAttackVal | Min ATK | The lowest DMG of single attack |
minAttackRate | Min ATK bonus % | Min ATK + |
maxAttackVal | Max ATK | The highest DMG of single attack |
maxAttackRate | Max ATK bonus % | Max ATK + |
attackStrenVal | AP | Improve DMG of attack and phys skills |
attackStrenRate | AP bonus % | AP + |
magicStrenVal | SP | Improve DMG of attack and magic skills |
magicStrenRate | SP bonus % | SP + |
treatStrenVal | SH | |
treatStrenRate | Spell healing bonus % | |
naiLiVal | STA | +5 HP each STA |
naiLiRate | STA bonus % | STA + |
liLiangVal | STR | +1 AP for Warriors each STA |
liLiangRate | STR bonus % | STR + |
minJieVal | AGI | +1 AP for Rogues/Hunters each AGI |
minJieRate | AGI bonus % | AGI + |
zhiLiVal | INT | +1 AP for Mages/Priests each INT |
zhiLiRate | INT bonus % | INT + |
liLiangMinJieVal | SnA | STR&AGI +1 |
minJiezhiLiVal | AnI | AGI&INT +1 |
liLiangZhiLiVal | AnM | STR&INT +1 |
liLiangMinJieZhiLiVal | All status | STR, AGI, INT +1 |
defenseVal | Armor | Reduces phys DMG taken (Formula-based) |
defenseRate | ARM bonus % | ARM + |
mingZhongVal | Hit | Converts to Hit Chance (Formula-based) |
mingZhongRate | Hit Chance % | Hit Chance + |
mingZhongPVPRate | PvP Hit % | Pvp Hit Chance + |
jingZhunVal | Expertise | Converts to Precise (Formula- based) |
jingZhunRate | Precise % | Add Hit Chance |
jingZhunPVPRate | PvP Precise % | PvP Precise chance + |
shanDuoVal | Dodge | Converts to dodge chance (Formula-based) |
shanDuoRate | Dodge % | Increase Dodge Chance |
shanDuoPVPRate | PVP Dodge % | PvP Dodge Increase |
zhaoJiaVal | Parry | Parry (Convert to Parry Chance via Formula) |
zhaoJiaRate | Parry Chance % | Increase Parry Increase |
zhaoJiaPVPRate | PvP Parry % | PvP Parry Increase |
geDangVal | Block | Block (Convert to Block Chance via Formula) |
geDangRate | Block % | Increase Block Increase |
geDangPVP | PvP Block % | PvP Block Increase |
geDangPVPRate | PvP Block % | PvP Block Increase |
baoJiVal | Critical | Crit (Convert to Crit Chance via Formula) |
attackBaoJiVal | Physic Crit DMG | Physic Skill Crit DMG |
magicBaoJiVal | Spell Crit DMG | Spell Skill Crit DMG |
baoJiRate | Crit Chance % | Increase Crit Increase |
attackBaoJiRate | Physic Crit Rate % | Physic Skill Crit Rate |
magicBaoJiRate | Spell Crit Rate % | Spell Skill Crit Rate |
baoJiPVPRate | PvP Crit % | PvP Crit Increase |
jiSuVal | Haste | Haste (Increases Attack Speed, Cast Speed, Energy Regen, Reduces GCD, Shortens DoT/HoT Intervals) |
jiSuRate | Haste Rating % | Increase Haste Increase |
jiSuPVPRate | PvP Haste % | PvP Haste Increase |
baoJiDamageRate | Critical DMG % | Crit DMG % Increase |
quanNengVal | Versatility | Versatility (Converts to % DMG Done, DMG Reduced, Healing Done) |
zengShangRate | All DMG Increase % | All DMG Bonus |
jianShangRate | All DMG Red. % | All DMG Taken Decrease |
renXingVal | Resilience | Resilience (Increases Crit Avoidance and Crit DMG Red.) |
renXingRate | Resilience Rating % | Reduces Chance to be Crit |
renXingPVPRate | PvP Resilience Bonus % | PvP Crit & Crit DMG Red. |
baoJibiMianRate | Crit Red. % | Reduces Chance to be Crit |
baoShangJianMianRate | Crit DMG Red. % | Reduces Crit DMG Taken |
hpReplyVal | Regeneration | HP Regen Value |
hunLuanVal | Chaos | |
hunLuanRate | Chaos boost % | TBC Patch damage boosting status (percentage) |
zhiXuVal | Order | |
zhiXuRate | Order Deduct % | TBC Patch damage boosting status (percentage) |
hunLuanShangHaiVal | Chaos DMG | |
hunLuanKangXingVal | Chaos Resistance | |
hpRecoverVal | HP Regen % % | Max HP Regen % |
hpReplyRate | HP Regen Speed % | HP Regen Bonus % |
mpReplyVal | MP Regen | MP Regen Value |
mpRecoverVal | MP Regen % % | Max MP Regen % |
mpReplyRate | MP Regen Speed % | MP Regen Bonus % |
nengLiangReplyVal | Energy Regen | Energy Regen Value |
nengLiangRecoverVal | Energy Regen % % | Max Energy Regen % |
nengLiangReplyRate | Energy Regen Speed % | Energy Regen Bonus % |
nuQiReplyVal | Rage Gain | Rage Gain Value |
nuQiRecoverVal | Rage Regen % % | Max Rage Gain % |
nuQiReplyRate | Rage Generation % | Rage Gain Bonus % |
moFaResistanceVal | Magic Res. | Increase Frost, Fire, and Arcane Res.s |
huoYanResistanceVal | Fire Res | Reduces Fire DMG taken |
bingShuangResistanceVal | Frost Res | Reduces Frost DMG taken |
aoShuResistanceVal | Arcane Res | Reduces Arcane DMG taken |
ziRanResistanceVal | Nature Res | Reduces Nature DMG taken |
anYingResistanceVal | Shadow Res | Reduces Shadow DMG taken |
shenShengResistanceVal | Holy Res | Reduces Holy DMG taken |
wuShiDefenseVal | Ignore Armor | Ignores target's Armor value |
defenseChuanTouRate | Armor Penetration % | Percentage Ignore Target's Max Armor |
faShuChuanTouVal | Ignore Res.s | Ignore All Target's Spell Res.s |
faShuChuanTouRate | Spell Penetration % | Percentage Ignore All Target's Spell Res.s |
huoYanResistanceCTVal | Fire Res. Penetration | Ignore Target's Fire Res. |
huoYanResistanceCTRate | Fire Res. Penetration Rate % | Percentage Ignore Target's Fire Res. |
bingShuangResistanceCTVal | Frost Res. Penetration | Ignore Target's Frost Res. |
bingShuangResistanceCTRate | Frost Res. Penetration Rate % | Percentage Ignore Target's Frost Res. |
aoShuResistanceCTVal | Arcane Res. Penetration | Ignore Target's Arcane Res. |
aoShuResistanceCTRate | Arcane Res. Penetration Rate % | Percentage Ignore Target's Arcane Res. |
ziRanResistanceCTVal | Nature Res. Penetration | Ignore Target's Nature Res. |
ziRanResistanceCTRate | Nature Res. Penetration Rate % | Percentage Ignore Target's Nature Res. |
anYingResistanceCTVal | Shadow Res. Penetration | Ignore Target's Shadow Res. |
anYingResistanceCTRate | Shadow Res. Penetration Rate % | Percentage Ignore Target's Shadow Res. |
shenShengResistanceCTVal | Holy Res. Penetration | Ignore Target's Holy Res. |
shenShengResistanceCTRate | Holy Res. Penetration Rate % | Percentage Ignore Target's Holy Res. |
wuLiDamageJianMianVal | Phys DMG Red. % | Percentage Reduce Phys DMG Taken |
faShuDamageJianMianVal | Spell DMG Red. % | Percentage Reduce Spell DMG Taken |
jinZhanDamageJianMianVal | Melee DMG Red. % | Percentage Reduce Melee DMG Taken |
yuanChengDamageJianMianVal | Ranged DMG Red. % | Percentage Reduce Ranged DMG Taken |
fanWeiDamageJianMianVal | AoE DMG Red. % | Percentage Reduce Area DMG Taken |
huoYanDamageJianMianVal | Fire DMG Red. % | Percentage Reduce Fire DMG Taken |
bingShuangDamageJianMianVal | Frost DMG Red. % | Percentage Reduce Frost DMG Taken |
aoShuDamageJianMianVal | Arcane DMG Red. % | Percentage Reduce Arcane DMG Taken |
ziRanDamageJianMianVal | Nature DMG Red. % | Percentage Reduce Nature DMG Taken |
anYingDamageJianMianVal | Shadow DMG Red. % | Percentage Reduce Shadow DMG Taken |
shenShengDamageJianMianVal | Holy DMG Red. % | Percentage Reduce Holy DMG Taken |
attackSpeedVal | AS | Attack Interval (Determined by Equipped Weapon) |
attackSpeedRate | Attack Speed Bonus % | Percentage Reduces Attack Interval |
shiFaTimeVal | Cast Time | Channeling Duration for Spells |
shiFaSuDuRate | Cast Speed Bonus % | Percentage Reduces Cast Time |
yinDaoTimeVal | Channel Duration | Time Required to Complete Channeled Skills |
yinDaoSuDuRate | Channel Speed Bonus % | Percentage Reduces Channel Time |
wuQiDianShangVal | Weapon Flat DMG | Increases Weapon DPS Value |
wuQiDamageRate | Weapon DMG Bonus % | Percentage Increases Min/Max Weapon DMG |
wuLiDamageVal | Phys Skill DMG | Increases Phys DMG Value |
wuLiDamageRate | Phys DMG Bonus % | Percentage Increases Phys DMG |
faShuDamageRate | Spell DMG Bonus % | Percentage Increases Spell DMG |
huoYanDamageVal | Fire Skill DMG | Increases Fire DMG Value |
huoYanDamageRate | Fire DMG Bonus % | Percentage Increases Fire DMG |
bingShuangDamageVal | Frost Skill DMG | Increases Frost DMG Value |
bingShuangDamageRate | Frost DMG Bonus % | Percentage Increases Frost DMG |
aoShuDamageVal | Arcane Skill DMG | Increases Arcane DMG Value |
aoShuDamageRate | Arcane DMG Bonus % | Percentage Increases Arcane DMG |
ziRanDamageVal | Nature Skill DMG | Increases Nature DMG Value |
ziRanDamageRate | Nature DMG Bonus % | Percentage Increases Nature DMG |
anYingDamageVal | Shadow Skill DMG | Increases Shadow DMG Value |
anYingDamageRate | Shadow DMG Bonus % | Percentage Increases Shadow DMG |
shenShengDamageVal | Holy Skill DMG | Increases Holy DMG Value |
shenShengDamageRate | Holy DMG Bonus % | Percentage Increases Holy DMG |
zhiLiaoXiaoGuoRate | Healing Output Increase % | Percentage Increases Healing Done |
shouDaoZhiLiaoXiaoGuoRate | Healing Received Increase % | Percentage Increases Healing Received |
zhenShiDamageVal | True DMG | Ignores Armor and Normal DMG Red. |
zhenShiDefenseVal | True Armor | Reduces True DMG Taken |
lengQueTimeJianShaoVal | CD Red. | Reduces Skill CD by X sec |
lengQueTimeJianShaoRate | CD Red. % | Percentage CD Red. |
jiNengXiaoHaoJiangDiVal | Skill Cost Red. | Reduces Skill Cost by X Pts |
jiNengXiaoHaoJiangDiRate | Skill Cost Red. % | Percentage Skill Cost Red. |
moveSpeedVal | Movement Speed % | |
currHp | Current HP | |
currMp | Current Mana | |
atkPlayerHarmRate | PvP DMG Amp % | Percentage Increases Final DMG in PvP |
playerHarmDeRate | PvP DMG Red. % | Percentage Reduces DMG Taken in PvP |
equipForgeRate | Refine Stats + % | |
cpEquipQuanNengRate | Adventure Gear Versatility % | |
tiaozhanBaoJiRate | DG Gear Critical Strike % | [Frontend Display Only - No Effect] |
tiaozhanQuanNengVal | DG Gear Versatility % | [Frontend Display Only - No Effect] |
zhiliFromAttackStrenAll | Gain Attack Power equal to your Intelligence. | |
minjieFromMagicStrenAll | Spell Power increases by an amount equal to Agility. | |
skillDamageVal_10012 | Thunder Impact Skill DMG | Increases Skill DMG by a fixed value |
skillDamageVal_20004 | Arcane Storm Skill DMG | |
skillDamageVal_30004 | Holy Surge Skill DMG | |
skillDamageVal_10005 | Bash Skill DMG | |
skillDamageVal_10007 | Armor Shatter Skill DMG | |
skillDamageVal_20015 | Fireball Skill DMG | |
skillDamageVal_20016 | Frostbolt Skill DMG | |
skillDamageVal_30015 | Shadowy Specters Skill DMG | |
skillDamageVal_30014 | Divine Punish Skill DMG | |
skillDamageVal_10020 | Healing Denial Strike Skill DMG | |
skillDamageVal_10022 | Shield Bash Skill DMG | |
skillDamageVal_20017 | Pyroblast Skill DMG | |
skillDamageVal_20018 | Frostfire Bolt Skill DMG | |
skillDamageVal_30017 | Shadow Blaze Skill DMG | |
skillDamageVal_30016 | Holy Blast Skill DMG | |
skillDamageVal_10023 | Stormslash Skill DMG | |
skillDamageVal_10025 | Windfury Slash Skill DMG | |
skillDamageVal_20019 | Flame Punishment Skill DMG | |
skillDamageVal_20020 | Frost Whirlwind Skill DMG | |
skillDamageVal_30019 | Shadowy Vortex Skill DMG | |
skillDamageVal_30018 | Holy Radiance Skill Effect | |
skillDamageVal_10026 | Oppression Skill DMG | |
skillDamageVal_10028 | Defensive CounterATK Skill DMG | |
skillDamageVal_20021 | Felstorm Skill DMG | |
skillDamageVal_20022 | Icestorm Skill DMG | |
skillDamageVal_30021 | Vampiric Grip Skill DMG | |
skillDamageVal_30020 | Prayer of Mending Skill Effect | |
skillDamageVal_40004 | Blade Vortex Skill DMG | |
skillDamageVal_40012 | Sinister Slash Skill DMG | |
skillDamageVal_40013 | Smite Skill DMG | |
skillDamageVal_40014 | Blade SwipeSkill DMG | |
skillDamageVal_40015 | Slaughter ATK Skill DMG | |
skillDamageVal_50004 | Scatter Blast Skill DMG | |
skillDamageVal_50013 | Serpent Venom Skill DMG | |
skillDamageVal_50014 | Wild Strike Skill DMG | |
skillDamageVal_50015 | Rake Skill DMG | |
skillDamageVal_50016 | Stormshot Skill DMG | |
skillDamageVal_60017 | Judgment of LightSkill DMG | |
skillDamageVal_60016 | Redemption Judgment Skill DMG | |
skillDamageVal_60019 | Hammer of Virtue Skill DMG | |
skillDamageVal_60018 | Sunburst Skill Effect | |
skillDamageVal_60015 | Divine Aegis Bash Skill DMG | |
skillDamageVal_60014 | Divine Flash Skill Effect | |
skillDamageVal_60004 | Sacred Flame Skill DMG | |
skillDamageVal_60020 | Lance of Longinus DMG | |
skillDamageVal_60021 | Michael's Judgment DMG | |
skillDamageVal_60005 | Sacred Light Healing | |
skillDamageVal_10011 | Veinmark Base DMG | |
skillDamageVal_40017 | Shadow Strike Skill DMG | |
skillDamageVal_40018 | Rend Skill DMG | |
skillDamageVal_40019 | Shuriken Barrage Skill DMG | |
skillDamageVal_40020 | Shadow Clone Skill DMG | |
skillDamageVal_50018 | Cunning Strike Skill DMG | |
skillDamageVal_50019 | Skylord's Strike Skill DMG | |
skillDamageVal_50020 | Wing Snare Skill DMG | |
skillDamageVal_50021 | Falcon's Fury Skill DMG | |
skillDamageVal_70004 | Thunder Totem Damage | |
skillDamageVal_70011 | Lightningstrike DMG | |
skillDamageVal_70013 | Stormslash Skill Damage | |
skillDamageVal_70015 | Crashing Lightning Skill Damage | |
skillDamageVal_70017 | Spirit Wolves DMG | |
skillDamageVal_70012 | Lightning Bolt Skill Damage | |
skillDamageVal_70014 | Earthfury Skill Damage | |
skillDamageVal_70016 | Chain Lightning Skill Damage | |
skillDamageVal_70018 | Wind Elemental DMG | |
skillDamageVal_80004 | Immolation Skill DMG | |
skillDamageVal_80012 | Demon Blades Skill DMG | |
skillDamageVal_80014 | Chaos Strike Skill DMG | |
skillDamageVal_80016 | Blade Dance Skill DMG | |
skillDamageVal_80018 | Demon Ray Skill Damage | |
skillDamageVal_80011 | Soul Cleave Skill DMG | |
skillDamageVal_80013 | Flame Slash Skill DMG | |
skillDamageVal_80015 | Dark Soul Slash Skill DMG | |
skillDamageVal_80017 | Soul Barrage Skill Damage | |
skillDamageVal_90004 | Typhoon Skill DMG | |
skillDamageVal_90014 | Solarage Skill DMG | |
skillDamageVal_90016 | Arrow of Moon Skill DMG | |
skillDamageVal_90018 | Starfall Skill DMG | |
skillDamageVal_90020 | Fury of Moon Skill DMG | |
skillDamageVal_90015 | Claw Skill DMG | |
skillDamageVal_90017 | Furious Bite Skill DMG | |
skillDamageVal_90019 | Swipe Skill DMG | |
skillDamageVal_90021 | Feral Rage Skill DMG | |
skillDamageRate_10012 | Thunder Impact Skill DMG % | Increase [Skill Name] DMG by Percentage |
skillDamageRate_20004 | Arcane Storm Skill DMG % | |
skillDamageRate_30004 | Holy Surge Skill DMG % | |
skillDamageRate_10005 | Bash Skill DMG % | |
skillDamageRate_10007 | Armor Shatter Skill DMG % | |
skillDamageRate_20015 | Fireball Skill DMG % | |
skillDamageRate_20016 | Frostbolt Skill DMG % | |
skillDamageRate_30015 | Shadowy Specters Skill DMG % | |
skillDamageRate_30014 | Divine Punish Skill DMG % | |
skillDamageRate_10020 | Healing Denial Strike Skill DMG % | |
skillDamageRate_10022 | Shield Bash Skill DMG % | |
skillDamageRate_20017 | Pyroblast Skill DMG % | |
skillDamageRate_20018 | Frostfire Bolt Skill DMG % | |
skillDamageRate_30017 | Shadow Blaze Skill DMG % | |
skillDamageRate_30016 | Holy Blast Skill DMG % | |
skillDamageRate_10023 | Stormslash Skill DMG % | |
skillDamageRate_10025 | Windfury Slash Skill DMG % | |
skillDamageRate_20019 | Flame Punishment Skill DMG % | |
skillDamageRate_20020 | Frost Whirlwind Skill DMG % | |
skillDamageRate_30019 | Shadowy Vortex Skill DMG % | |
skillDamageRate_30018 | Holy Radiance Skill Effect % | |
skillDamageRate_10026 | Oppression Skill DMG % | |
skillDamageRate_10028 | Defensive CounterATK Skill DMG % | |
skillDamageRate_20021 | Felstorm Skill DMG % | |
skillDamageRate_20022 | Icestorm Skill DMG % | |
skillDamageRate_30021 | Vampiric Grip Skill DMG % | |
skillDamageRate_30020 | Prayer of Mending Skill Effect % | |
skillDamageRate_40004 | Blade Vortex Skill DMG % | |
skillDamageRate_40012 | Sinister Slash Skill DMG % | |
skillDamageRate_40013 | Smite Skill DMG % | |
skillDamageRate_40014 | Blade SwipeSkill DMG % | |
skillDamageRate_40015 | Slaughter ATK Skill DMG % | |
skillDamageRate_50004 | Scatter Blast Skill DMG % | |
skillDamageRate_50013 | Serpent Venom Skill DMG % | |
skillDamageRate_50014 | Wild Strike Skill DMG % | |
skillDamageRate_50015 | Rake Skill DMG % | |
skillDamageRate_50016 | Stormshot Skill DMG % | |
skillDamageRate_60017 | Judgment of LightSkill DMG % | |
skillDamageRate_60016 | Redemption Judgment Skill DMG % | |
skillDamageRate_60019 | Hammer of Virtue Skill DMG % | |
skillDamageRate_60018 | Sunburst Skill Effect % | |
skillDamageRate_60015 | Divine Aegis Bash Skill DMG % | |
skillDamageRate_60014 | Divine Flash Skill Effect % | |
skillDamageRate_60004 | Sacred Flame Skill DMG % | |
skillDamageRate_60020 | Lance of Longinus DMG % | |
skillDamageRate_60021 | Michael's Judgment DMG % | |
skillDamageRate_60005 | Sacred Light Healing % | |
skillDamageRate_10011 | Veinmark Base DMG Ratio % | |
skillDamageRate_40017 | Shadow Strike Skill DMG % | |
skillDamageRate_40018 | Rend Skill DMG % | |
skillDamageRate_40019 | Shuriken Barrage Skill DMG % | |
skillDamageRate_40020 | Shadow Clone Skill DMG % | |
skillDamageRate_50018 | Cunning Strike Skill DMG % | |
skillDamageRate_50019 | Skylord's Strike Skill DMG % | |
skillDamageRate_50020 | Wing Snare Skill DMG % | |
skillDamageRate_50021 | Falcon's Fury Skill DMG % | |
skillDamageRate_70004 | Thunder Totem Damage % | |
skillDamageRate_70011 | Lightningstrike DMG % | |
skillDamageRate_70013 | Stormslash Skill Damage % | |
skillDamageRate_70015 | Crashing Lightning Skill Damage % | |
skillDamageRate_70017 | Spirit Wolves DMG % | |
skillDamageRate_70012 | Lightning Bolt Skill Damage % | |
skillDamageRate_70014 | Earthfury Skill Damage % | |
skillDamageRate_70016 | Chain Lightning Skill Damage % | |
skillDamageRate_70018 | Wind Elemental DMG % | |
skillDamageRate_80004 | Immolation Skill DMG % | |
skillDamageRate_80012 | Demon Blades Skill DMG % | |
skillDamageRate_80014 | Chaos Strike Skill DMG % | |
skillDamageRate_80016 | Blade Dance Skill DMG % | |
skillDamageRate_80018 | Demon Ray Skill Damage % | |
skillDamageRate_80011 | Soul Cleave Skill DMG % | |
skillDamageRate_80013 | Flame Slash Skill DMG % | |
skillDamageRate_80015 | Dark Soul Slash Skill DMG % | |
skillDamageRate_80017 | Soul Barrage Skill Damage % | |
skillDamageRate_90004 | Typhoon Skill DMG % | |
skillDamageRate_90014 | Solarage Skill DMG % | |
skillDamageRate_90016 | Arrow of Moon Skill DMG % | |
skillDamageRate_90018 | Starfall Skill DMG % | |
skillDamageRate_90020 | Fury of Moon Skill DMG % | |
skillDamageRate_90015 | Claw Skill DMG % | |
skillDamageRate_90017 | Furious Bite Skill DMG % | |
skillDamageRate_90019 | Swipe Skill DMG % | |
skillDamageRate_90021 | Feral Rage Skill DMG % |